Here is an example Picture
Allowing users to pay the difference upfront with Robux makes sense to us, and we hope it does for users too. Why send a potential trader off looking for an item to make up the difference when you can settle your deal with the addition of a few Robux? In order to make it easier to create equatable trades, we’ve got to change the way currency moves in ROBLOX.
Adding Robux to a trade will work like user-to-user sales work on ROBLOX today–there will be a 30% marketplace fee applied to the Robux involved in the trade . Here’s an example: if you’re trading hats, and add 100 Robux as incentive to make the trade, 30 Robux will be taken from you, the seller.
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